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Havendock (Early Access Game)

Roles: Sole-Developer

Responsible for most elements including: Concept, Programming, Environment Art, Lighting, Multiplayer Networking, Trailer Production

Exception of: I did not create the UI assets, human characters or submarine.

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Havendock is a chill, resource management, multiplayer game where you build a town in the middle of the ocean. Try to survive, grow food, and attract settlers. It is a work in progress.

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The game can be played here: https://yyz.itch.io/havendock

For optimal experience, the downloadable versions can be purchased here: https://yyz.itch.io/havendock#download

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I also have a Steam storepage for it: https://store.steampowered.com/app/2020710/Havendock/

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Stranded Timelapse Wix GIF.gif
havendock steam.png
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This project is a work in progress and I work on it in my leisure time. I was so excited to work on this idea that I cocooned myself for 3 days to build the prototype. If you want to see what I built in 3 days, watch the video below:

I imagine this game to potentially be Stardew Valley meets resource management​, in a survival setting​.

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You have to attract people here and feed your town people, then keep them happy and working​, and at the same time building the town infrastructure, healthcare​.

You research technology to improve Quality of Life (e.g. automation, electricity)​. You start as nothing in the middle of an ocean, and the end goal is a sprawling city.

There are random weather events that make the environment less static. Dynamic lighting in the form of a day night cycle also adds to the immersion. In multiplayer, lightning strikes can strike random players!

Screenshot 2021-12-05 17.15.14.png

The game is a work in progress and I want to push it to new heights.

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If you are interested to discuss this with me or even work together, do let me know! Even if not for a production role, then just being interested in resource management or similar games, or just wanting to talk about game design!

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The goal was to push for an MVP in around May. And I am happy to say this has been achieved, and even exceeded its initial scope with multiplayer support!

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Meanwhile, I have been taking plenty of videos and screenshots of my work in progress and below is a funny compilation of the bugs I have faced so far. I am sure there will be more to come.

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Want to use Havendock as a wallpaper or a zoom background? I've made Day and Night versions of a town in action!

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Stranded BG Night.png
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